Since the save issue is solved, I'd like to go a little bit more into detail about the game
I think some of the tanks need buffs, they just don't do a whole lot
(e.g: Speed Tank could have rapid fire when using ability and/or invincibility, Health Tank could do more more damage after gaining a health pack, etc)
Anything to make them stand out more from the default tank, the ones that do are loads of fun to play as
Ig abilities in free play would be nice as well
also unsure if this is intentional, but some abilities do not work on bosses, sky laser doesn't active on any of them, and Toy tank's decoy's don't work on Krudd